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Description
I'm not posting this because it's useful, but it's interesting!
(Spencer) is creating a 90s-style platformer videogame, and myself and many others are working on it. I've mostly been designing environments and my friend (Michael) has been working on modeling it.
For our first trick, we're building a giant totem pole/column that will also act as a platform that the character must jump on.
We're building the column out of four "sections" and this is the first of four.
This is the "skin" that I designed based on my concept sketches
And then applied it to a cgi model and made it look all cool and 3D.
(Spencer) is creating a 90s-style platformer videogame, and myself and many others are working on it. I've mostly been designing environments and my friend (Michael) has been working on modeling it.
For our first trick, we're building a giant totem pole/column that will also act as a platform that the character must jump on.
We're building the column out of four "sections" and this is the first of four.
This is the "skin" that I designed based on my concept sketches
And then applied it to a cgi model and made it look all cool and 3D.
Image size
1200x300px 323.09 KB
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